We make deliberate arcade games for mobile. No energy timers. No upgrade trees. No mid-run ads. Just a single tight loop, made loudly.
Each game starts from the same brief: pick one verb, make it feel real, take everything else away. Tap. Drag. Soon.
A one-tap pixel-art faller. Tap left. Tap right. The balloon has weight — you don't.
Open project →A neon night-drive with real driving feel. Drag to steer. Push too hard, lose the wheel.
Open project →Aim. Hold the base. The drones never stop. A pixel-art tower defense built around a single cannon and a single nerve.
Open project →Sesigur Games is a one-person indie studio building small arcade games for mobile. Each project starts with a single verb — tap, drag, drive — and gets stripped down until that verb is the entire game.
We ship deliberately and slowly. No analytics theater. No live-ops treadmills. The games are designed to be played in thirty-second sessions across a lifetime, not in two-hour binges that end with an ad.
If you're a player who likes the manifesto, the games are on the App Store now (and soon on Google Play). If you're a press contact, a publisher, or just want to say hi — the inbox is below.